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Just wanted to share w/ you my project :) Letterboxd app for videogames

r/IndieDev
8/15/2025

Content Summary

The post introduces 'Spawnr', a new mobile app inspired by Letterboxd but tailored for video games. It allows users to track, rate, and review games, create custom lists, and stay updated on the latest releases. The app is currently available on Android and iOS, with plans for a browser version. Users have provided feedback on UI/UX improvements, feature requests, and comparisons with existing apps like Backloggd, GameTrack, and Stash. The developer emphasizes a mobile-first approach, focusing on simplicity, discovery, and community engagement. They are actively incorporating user suggestions and planning regular updates.

Opinion Analysis

Mainstream opinion: Most users appreciate the concept of Spawnr and see it as a valuable addition to the gaming tracking ecosystem. Many recognize the need for a mobile-first, social, and discovery-focused platform for games. There's also a general consensus that the app has potential, especially in targeting indie gaming and offering unique features like 'Most Anticipated' and 'Just Released' sections.

Controversial opinions: Some users question the necessity of another game tracker, given the existence of platforms like Steam, Backloggd, and others. A few argue that there's limited market space for such an app, especially when established platforms already offer similar functionalities. However, the developer emphasizes that Spawnr is not meant to replace these platforms but to complement them with a more social and discovery-driven approach.

Debates: Discussions revolve around whether a new app can gain traction in a saturated market. Some believe that the focus on indie games and social features could help Spawnr stand out, while others think that without a significant competitive advantage, it may struggle to gain widespread adoption.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Backloggdhttps://github.com/wagenknecht/Backloggd-Android-AppGame TrackingAndroid app for tracking games, not mobile-first
GameTrackN/AGame TrackingiOS app for tracking games
StashN/AGame TrackingAlternative to Spawnr with similar functionality
IGDBhttps://www.igdb.comGame DatabaseSource of game metadata for Spawnr
Steamhttps://store.steampowered.comGaming PlatformAlready offers some features that Spawnr aims to enhance
Goodreadshttps://www.goodreads.comBook TrackingInspiration for the social and review features of Spawnr
Letterboxdhttps://letterboxd.comMovie TrackingInspiration for the social and review features of Spawnr

USER NEEDS

Pain Points:

  • UI/UX issues such as confusing navigation, unclear visual hierarchy, and unintuitive design elements
  • Lack of mobile-first experience for game tracking and discovery
  • Need for a centralized platform to track, rate, and review games
  • Desire for social interaction and community building around gaming
  • Need for better discovery tools for indie games and new releases
  • Limited support for multiple platforms (e.g., console-specific tracking)
  • Need for features like replay counters, screenshot sharing, and cross-platform syncing

Problems to Solve:

  • Finding a simple, social, and mobile-first platform for tracking and reviewing games
  • Keeping up with new and anticipated games
  • Creating custom lists and discovering games through community input
  • Enhancing user engagement and making the app more intuitive and visually appealing

Potential Solutions:

  • Improving UI/UX with clearer visual cues and better navigation
  • Adding features like replay counters, screenshot sharing, and cross-platform syncing
  • Focusing on indie gaming and discovery to differentiate from existing solutions
  • Building a strong community and encouraging user feedback for continuous improvement

GROWTH FACTORS

Effective Strategies:

  • Releasing frequent updates based on user feedback to improve the product continuously
  • Focusing on a niche market (indie gaming) to stand out in a crowded space
  • Leveraging community engagement by actively listening to user suggestions and incorporating them into development
  • Building a strong brand identity with a unique name and visual design
  • Expanding to multiple platforms (mobile and web) to increase accessibility

Marketing & Acquisition:

  • Engaging with communities like r/IndieDev to promote the app and gather early feedback
  • Using direct links and App Store optimization to increase visibility and downloads
  • Encouraging users to share their experiences and provide testimonials

Monetization & Product:

  • Starting with a free-to-download model to attract users and build a user base
  • Planning for future features that could potentially be monetized, such as advanced discovery tools or premium content
  • Focusing on product-market fit by addressing specific pain points of gamers

User Engagement:

  • Actively responding to user feedback and involving the community in the development process
  • Creating a sense of exclusivity and early access by releasing updates frequently
  • Designing an engaging and visually appealing interface to keep users coming back