32 of 63
Home/r/IndieDev/#7992
166

Some of the enemies the community requested for the RPG Maker game I'm working on

r/IndieDev
8/15/2025

Content Summary

The post is from an indie game developer working on an RPG Maker game, sharing some enemy designs requested by the community. The comments include feedback and appreciation for the art style, with some users comparing the enemies to other games like 'Swords' and 'Hollow Knight'. There are also suggestions and questions about animation and art programs used.

Opinion Analysis

Mainstream opinions: Most commenters appreciate the art style and enemy designs, with many expressing excitement and admiration for the work. Some mention comparisons to other games, indicating a strong sense of community and shared interests. Controversial opinions: One user suggests the developer should move away from RPG Maker, implying that it may not be the best tool for their ambitions. This could spark debate about the effectiveness of RPG Maker versus other game development tools.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
(No specific SaaS tools mentioned)---

USER NEEDS

Pain Points:

  • No direct pain points related to SaaS tools were mentioned

Problems to Solve:

  • No specific problems related to SaaS tools were discussed

Potential Solutions:

  • No SaaS solutions were implied or suggested in the discussion

GROWTH FACTORS

Effective Strategies:

  • No strategies related to SaaS growth were discussed

Marketing & Acquisition:

  • No marketing or customer acquisition methods for SaaS were mentioned

Monetization & Product:

  • No insights about pricing, features, or product-market fit for SaaS were shared

User Engagement:

  • No community-building techniques for SaaS were discussed