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I made a cozy open-world game

r/IndieDev
8/15/2025

Content Summary

The post is about an indie developer who created a cozy open-world game in Unreal Engine 5 with a team of 5 over 6 months. The developer shared a teaser and invited feedback from the community. Players expressed interest in more details about the gameplay, environment, and story. The developer also provided links to the Steam page and encouraged players to wishlist the game.

Opinion Analysis

Mainstream opinion seems to be positive, with many users expressing interest in the game's visuals and concept. However, some users raised concerns about the unclear gameplay and the game's resemblance to real life. There were also mixed reactions about the game's atmosphere, with some finding it eerie or unsettling. Overall, the discussion highlights the importance of clear communication about game features and addressing player expectations.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
(No specific SaaS tools mentioned)---

USER NEEDS

Pain Points:

  • Unclear gameplay mechanics from the teaser
  • Lack of environmental and NPC interaction details
  • Concerns about the game's uniqueness and appeal

Problems to Solve:

  • Provide more clarity on gameplay and story
  • Improve user engagement through better interaction features
  • Address concerns about the game feeling too similar to real life

Potential Solutions:

  • Share a clearer trailer or more detailed information
  • Add more interactive elements to the environment and NPCs
  • Highlight unique aspects of the game to differentiate it from others

GROWTH FACTORS

Effective Strategies:

  • Leveraging community feedback for improvements
  • Using social media and platforms like Reddit to generate interest
  • Sharing postmortems and development tips to build credibility

Marketing & Acquisition:

  • Engaging with potential players through comments and responses
  • Using Steam as a distribution platform to reach a wider audience

Monetization & Product:

  • No specific pricing models discussed, but sharing a Steam link suggests a focus on direct sales
  • Emphasizing the game's unique theme and narrative to attract players

User Engagement:

  • Encouraging players to wishlist the game on Steam
  • Responding to community feedback to improve the game experience