Home/r/IndieDev/2025-07-30/#make-it-exist-first-1753882197489
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Just make it exist first, they said

r/IndieDev
7/30/2025

Content Summary

The Reddit post humorously reflects on the common experience of indie developers who have many unfinished or abandoned projects. The discussion highlights the emotional and mental strain of creating and managing side projects, as well as the sense of guilt or frustration when they don't come to fruition. Many commenters relate to the idea that some projects are simply on indefinite hold rather than complete failures.

Opinion Analysis

Mainstream opinion in the comments seems to be that the post resonates with many indie developers who feel the pressure of constant creation and the emotional burden of unfinished work. There is a general sense of relatability and shared experience among commenters. No significant conflicting opinions are present, but there is an underlying theme of acceptance that not all projects will succeed. Some comments express hope that this trend of 'abandoning projects' might end, suggesting a desire for more sustainable development practices.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
(No specific SaaS tools mentioned)(N/A)(N/A)(N/A)

USER NEEDS

Pain Points:

  • Frustration with failed projects and the pressure to constantly create
  • Feeling of guilt or regret over abandoned projects
  • Emotional toll of pursuing side projects while dealing with personal life challenges

Problems to Solve:

  • Finding a balance between creative work and personal responsibilities
  • Managing expectations and avoiding burnout from constant project development
  • Dealing with the emotional burden of unfinished work

Potential Solutions:

  • Accepting that not all projects will be completed successfully
  • Recognizing that some projects are on indefinite hiatus rather than failures
  • Embracing the value of the process rather than just the outcome

GROWTH FACTORS

Effective Strategies:

  • N/A (No specific strategies related to SaaS business growth were discussed)

Marketing & Acquisition:

  • N/A (No specific marketing or customer acquisition methods were mentioned)

Monetization & Product:

  • N/A (No pricing models, feature development, or product-market fit details were discussed)

User Engagement:

  • N/A (No user engagement or community building techniques were mentioned)