5
What do you think about the style of my new hand drawn survival horror game? Way of Madness Available on Steam for Wishlists!
r/IndieDev
7/13/2025
Content Summary
Developer u/teberzin showcases their hand-drawn survival horror game 'Way of Madness' on Steam, seeking feedback and wishlists. They express frustration about lack of attention despite creative efforts. Another indie developer empathizes with the struggle of audience reach and encourages community building.
Opinion Analysis
Mainstream Opinion:
- Hand-drawn games are appreciated for their creativity and unique style.
- Indie developers commonly struggle with visibility and audience engagement.
Supportive Viewpoint:
- u/VariationMysterious4 offers encouragement, normalizing the feeling of isolation and suggesting community building as solution.
Developer's Frustration:
- u/teberzin expresses disappointment about perceived lack of interest ('nobody cares'), highlighting emotional challenges in indie game marketing.
No significant conflicts: The discussion is supportive with shared experiences of indie development challenges.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | store.steampowered.com | Game Distribution | Platform for game sales and wishlisting |
USER NEEDS
Pain Points:
- Feeling that nobody cares about their creative work
- Difficulty in reaching an audience
- Lack of community engagement
Problems to Solve:
- Gaining visibility for indie games
- Building a supportive community
- Overcoming feelings of isolation in indie development
Potential Solutions:
- Actively seeking and engaging with relevant communities
- Persistence in marketing efforts
- Focusing on niche audiences that appreciate specific styles (e.g. hand-drawn games)
GROWTH FACTORS
Effective Strategies:
- Leveraging platforms like Steam for distribution and wishlist building
Marketing & Acquisition:
- Community engagement on platforms like Reddit for feedback and visibility
Monetization & Product:
- Offering unique artistic styles (hand-drawn) as product differentiation
User Engagement:
- Direct interaction with potential players on social platforms
- Encouraging wishlists as early engagement metric