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Home/r/IndieDev/2025-07-12/#first-scenes-of-our-play
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The first scenes of our play

r/IndieDev
7/12/2025

Content Summary

Developer u/WoblixGame shares early scenes from their game Silvanis on r/IndieDev. The post features visual clips showcasing environments created using Unity's HDRP. Comments include praise for the visuals, technical questions about the engine used, and some criticism about environmental coherence. The developer responds to questions and shares the Steam page link.

Opinion Analysis

Mainstream opinion praises the visual quality and technical achievement using Unity HDRP. Conflicting views emerge regarding environmental design coherence - while most users appreciate the aesthetic, u/BigFatBeeButt_BIKINI criticizes illogical tree placement. The developer engages constructively by clarifying technical choices but doesn't address design criticism directly. Debate centers on whether visual appeal outweighs ecological accuracy in game environments.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Unityhttps://unity.comGame EngineUsed with HDRP for high-quality visuals
Steamhttps://store.steampowered.comGame DistributionPlatform for game publishing and sales

USER NEEDS

Pain Points:

  • Concerns about bugs in game development
  • Uncertainty about environmental design coherence

Problems to Solve:

  • Creating visually appealing game scenes
  • Ensuring logical consistency in environmental elements (e.g., tree placement)

Potential Solutions:

  • Using advanced rendering tools like Unity HDRP
  • Seeking community feedback for design validation

GROWTH FACTORS

Effective Strategies:

  • Showcasing product capabilities through visual demos

Marketing & Acquisition:

  • Leveraging Reddit communities for exposure
  • Directing users to Steam page for conversions

Monetization & Product:

  • Using established platforms like Steam for distribution

User Engagement:

  • Responding to technical questions in comments
  • Addressing criticism constructively