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The experimental horror game I worked on as a solo dev for the last year is FINALLY OUT!
r/IndieDev
7/10/2025
Content Summary
A solo developer announced the release of their experimental horror game 'Eyes on the Exam' on Steam after a year of development. The post received positive feedback from Reddit users who wishlisted the game and commented on its creepy school-themed atmosphere. The developer actively engaged with commenters to build community rapport.
Opinion Analysis
Mainstream opinions show enthusiasm for the game's theme and visual presentation. Users express support through wishlisting and positive comments. No conflicting opinions are present in the limited comments. The developer's engagement strategy focuses on gratitude and relationship building with early supporters.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com | Game Distribution | Platform for publishing and selling games |
USER NEEDS
Pain Points:
- No specific pain points mentioned in the post or comments
Problems to Solve:
- Promoting and gaining visibility for a new indie game
- Building anticipation through wishlisting
Potential Solutions:
- Leveraging Reddit communities for promotion
- Engaging with commenters to build rapport
GROWTH FACTORS
Effective Strategies:
- Community engagement on platforms like Reddit
Marketing & Acquisition:
- Announcing product launches in niche communities (r/IndieDev)
- Encouraging wishlisting before release
Monetization & Product:
- Using established distribution platforms (Steam) for credibility
User Engagement:
- Direct interaction with early supporters in comments
- Creating nostalgic/horror themes for emotional connection