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I built an event system system into my game. The decisions you'll have to make are tough. Sometimes death is certain. But your decision doesn't end here: Do you give them rare medications to ease their pain in their final hours or let them die in agony?
r/IndieDev
7/10/2025
Content Summary
Developer shares progress on implementing a complex moral decision system in their game. The system features difficult choices with character reactions based on moral values (idealism vs pragmatism, self-interest vs altruism). Current focus is improving code structure for event handling and creating seamless animations. Upcoming alpha testing aims to gather player feedback on these ethical dilemmas.
Opinion Analysis
Mainstream opinions praise the moral complexity and potential player engagement:
- Users appreciate the depth created by character moral value systems
- Anticipation for alpha testing shows interest in ethical decision mechanics
Conflicting viewpoints:
- No direct conflicts, but implicit debate exists between focusing on technical implementation (code structure) vs narrative design (moral dilemmas)
Developers emphasize technical improvements while commenters focus on gameplay impact
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
No specific SaaS tools mentioned | - | - | - |
USER NEEDS
Pain Points:
- Need for better code structure for in-game event handling
- Missing transitions and sound effects
Problems to Solve:
- Implementing a robust event system with moral decision mechanics
- Creating impactful animations without user input interruptions
Potential Solutions:
- Developing a centralized animation system for event sequences
- Implementing character moral value systems affecting reactions
GROWTH FACTORS
Effective Strategies:
- Implementing moral decision systems for deeper player engagement
Marketing & Acquisition:
- Leveraging alpha testing anticipation for community building
Monetization & Product:
- Developing complex character reaction systems as unique selling point
User Engagement:
- Creating moral dilemma scenarios to encourage player discussions