6
Big update to our demo based on our players' feedback – showing what we got!
r/IndieDev
7/3/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/2915380/Ways_of_Alchemy/ | Game Distribution Platform | Game demo hosting, community engagement, localization support |
USER NEEDS
Pain Points:
- Unclear pause mechanics causing confusion
- UI elements obstructing gameplay
- Difficulty managing reputation systems
- Information overload for new players
Problems to Solve:
- Improve tutorial clarity for onboarding
- Better communicate game mechanics (pauses/rep systems)
- Optimize UI layout for better visibility
- Balance complexity with accessibility
Potential Solutions:
- Enhanced tutorial system with progressive learning
- Visual indicators for pause triggers
- Reputation balancing mechanics
- UI customization options
GROWTH FACTORS
Effective Strategies:
- Iterative development based on user feedback
- Localization for international markets
- Demo versions for user testing
Marketing & Acquisition:
- Steam platform utilization for distribution
- Reddit community engagement
- Wishlist functionality for retention
Monetization & Product:
- Free demo to full version conversion
- Feature prioritization based on user reports
- Balancing accessibility with depth
User Engagement:
- Direct developer interaction in forums
- Public roadmap communication
- Beta translation testing with community