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RC Crash Course - Tweaking driving physics, drifting and such. How does it look?
r/IndieDev
7/1/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/3496620/RC_Crash_Course/ | Game Distribution Platform | Game store page for RC Crash Course |
USER NEEDS
Pain Points:
- Difficulty in scaling physics for RC cars in game development
- Balancing realistic physics with gameplay requirements
- Camera control challenges in third-person perspective
Problems to Solve:
- Creating realistic RC car physics at toy scale
- Implementing intuitive camera controls for RC perspective
- Preventing player frustration when vehicles go behind obstacles
Potential Solutions:
- Custom physics tweaking to balance scale and realism
- Manual camera control via right stick (as implemented)
- Outline highlighting system for obscured vehicles
GROWTH FACTORS
Effective Strategies:
- Showcasing gameplay mechanics through social media/Reddit
Marketing & Acquisition:
- Sharing development progress on Reddit communities (r/IndieDev)
- Including Steam store link in promotional posts
Monetization & Product:
- Leveraging Steam platform for distribution
- Focusing on unique selling points (RC physics, drifting mechanics)
User Engagement:
- Responding to user comments and feedback directly
- Implementing community suggestions (e.g., outline system for visibility)