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Home/r/IndieDev/2025-07-01/#3911
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Went for the Challenge to create a compact Open World in a 2D Sidescroller without platforming. Everything is designed around the ability to fly around freely. Took a few years. Here is a zoom out of the current state.

r/IndieDev
7/1/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
No SaaS tools mentionedN/AN/AN/A

USER NEEDS

Pain Points:

  • No explicit pain points mentioned

Problems to Solve:

  • Creating a compact open world in a 2D sidescroller without platforming
  • Designing game mechanics around free flight capability

Potential Solutions:

  • Implementing a fast travel system (boosting mechanic mentioned)
  • Balancing world scale with traversal time

GROWTH FACTORS

Effective Strategies:

  • Showcasing unique game mechanics (free flight in 2D sidescroller)
  • Demonstrating technical achievement (large-scale world in 2D format)

Marketing & Acquisition:

  • Sharing development progress on social platforms (Reddit post)
  • Highlighting unique selling points (compact open world without platforming)

Monetization & Product:

  • No explicit monetization details
  • Focus on innovative game design as product-market fit

User Engagement:

  • Responding to user comments (developer answered question about traversal time)
  • Generating curiosity through scale demonstration