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Home/r/IndieDev/2025-07-01/#3905
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I just submitted my first ever game to a game jam!!!

r/IndieDev
7/1/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Visual Studiohttps://visualstudio.microsoft.com/IDEUsed for game development with .NET Framework
NuGethttps://www.nuget.org/Package ManagerCustom package created by user for game dependencies

USER NEEDS

Pain Points:

  • Difficulty publishing games efficiently
  • Unfamiliarity with proper game publishing procedures
  • Last-minute stress due to publishing challenges near deadlines
  • Technical issues with custom tools causing crashes and platform limitations

Problems to Solve:

  • Need to publish game projects effectively
  • Need to create cross-platform compatible games
  • Need to improve packaging and distribution of custom tools
  • Need to avoid last-minute publishing crises

Potential Solutions:

  • Learning proper publishing workflows for game distribution
  • Using more robust packaging solutions instead of custom NuGet packages
  • Exploring cross-platform frameworks (e.g., .NET Core)
  • Practicing publishing before deadlines

GROWTH FACTORS

Effective Strategies:

  • Participating in time-bound events (game jams) for motivation and exposure

Marketing & Acquisition:

  • Submitting to game jams for visibility among developers and players

Monetization & Product:

  • Not explicitly mentioned

User Engagement:

  • Seeking feedback from community to improve skills
  • Sharing development experiences to build connections