12
Weirdest thing that happened while porting your game to PlayStation?
r/IndieDev
7/1/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
USER NEEDS
Pain Points:
- Long review times for patches on PlayStation (weeks to months)
- Potential for patch rejections causing significant delays
Problems to Solve:
- Reducing platform certification delays
- Managing patch deployment timelines effectively
Potential Solutions:
- None explicitly mentioned, but implied need for faster certification processes or better predictability
GROWTH FACTORS
Effective Strategies:
Marketing & Acquisition:
Monetization & Product:
User Engagement:
- Community engagement through sharing porting experiences on forums like Reddit