42
Thoughts for the art style of our Spy Fox / Sam & Max inspired Detective Game
r/IndieDev
7/1/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
[No SaaS tools mentioned] |
USER NEEDS
Pain Points:
- Art style feedback: Fish-eye distortion effect may be unintentional
- Door text orientation needs correction (should be reversed)
- Color palette may need enhancement
Problems to Solve:
- Achieving desired art style for detective game
- Ensuring visual clarity for point-and-click mechanics
- Creating appealing color scheme
Potential Solutions:
- Reverse door text as suggested
- Adjust perspective to reduce fish-eye effect
- Consider adding more colors as recommended
- Implement hover highlights for interactable objects
GROWTH FACTORS
Effective Strategies:
- Seeking community feedback during development
Marketing & Acquisition:
- Sharing visual assets to generate interest
- Leveraging nostalgia (Spy Fox/Sam & Max references)
Monetization & Product:
- [No direct mentions]
User Engagement:
- Actively responding to community feedback
- Building anticipation through visual previews