5
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
No SaaS tools mentioned | N/A | N/A | N/A |
USER NEEDS
Pain Points:
- The fog of war effect may not be clear enough in shadowed areas
- Potential confusion between the fog of war effect and existing shadows
Problems to Solve:
- Communicating field of view effectively to players
- Ensuring visual clarity on mobile devices with limited graphics capabilities
Potential Solutions:
- Adding an optional setting to draw a clear line around the fog of war effect
- Testing and adjusting the effect for different lighting conditions
GROWTH FACTORS
Effective Strategies:
- Seeking user feedback early in development
Marketing & Acquisition:
- Engaging with niche communities (e.g., r/IndieDev) for targeted feedback
Monetization & Product:
- Considering accessibility options (optional visual settings)
- Prioritizing mobile platform limitations in design
User Engagement:
- Soliciting specific feedback through clear questions
- Mentioning game inspirations to attract target audience (Counter-Strike/XCOM fans)