10
Krappybird. Yes it's a cheap clone! But it comes with async multiplayer, server side replay, player customization, collectible hats, a daily leaderboard and it's discord integrated
r/IndieDev
6/28/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Discord | Not specified | Communication & Community | Integrated for user management and community building |
USER NEEDS
Pain Points:
- Difficulty in implementing multiplayer functionality
- Challenges in preventing cheating in online games
- Need for server-side verification without introducing lag
Problems to Solve:
- Creating a multiplayer game with real-time-like experience
- Ensuring fair play and preventing score manipulation
- Balancing server authority with client performance
Potential Solutions:
- Using client-side input recording with server-side replay for verification
- Leveraging Discord integration for user management and cheater removal
- Considering anti-cheat measures like Valve's systems
GROWTH FACTORS
Effective Strategies:
- Adding innovative features to existing game concepts
- Implementing social and competitive elements
Marketing & Acquisition:
- Showcasing unique features like async multiplayer and Discord integration
- Leveraging community platforms for visibility
Monetization & Product:
- Potential for in-game purchases (collectible hats)
- Daily leaderboards to drive engagement
- Free-to-play model with cosmetic monetization (implied by collectible hats)
User Engagement:
- Asynchronous multiplayer with ghost players for competition
- Discord integration for community building
- Daily leaderboards to encourage repeat play