180
I always wanted my game to have a peaceful and atmospheric main menu!
r/IndieDev
6/28/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Unity | Game Engine | Mentioned as the game engine used for development |
USER NEEDS
Pain Points:
- Long intro animations can be frustrating for players who want to start playing quickly
- Visual inconsistencies (e.g., shadow not matching light source)
Problems to Solve:
- Creating a peaceful atmosphere while hinting at game threats
- Balancing artistic vision with user convenience (skippable animations)
- Ensuring visual coherence (shadow alignment with light source)
Potential Solutions:
- Adding skip functionality for intro animations
- Adjusting shadow animation to match light source direction
- Adding Steam Achievements to encourage full viewing
GROWTH FACTORS
Effective Strategies:
- Using cohesive branding across game assets (menu art matching capsule art)
Marketing & Acquisition:
- Showcasing polished game elements on social platforms (Reddit) for visibility
Monetization & Product:
- Implementing achievement systems to encourage engagement
- Adding minigames (fishing) to enhance gameplay variety
User Engagement:
- Responding humorously and positively to community feedback
- Building anticipation through atmospheric elements (shadow as threat foreshadowing)