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SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/1273640/Bring_You_Home/ | Game Distribution | Platform for PC & Mac game releases, wishlist feature |
Nintendo Switch | Not specified | Game Distribution | Console platform for game releases |
USER NEEDS
Pain Points:
- Players feel misled when promotional materials don't reflect actual game content
- Difficulty in showcasing diverse art styles effectively in trailers
Problems to Solve:
- How to accurately represent varied level designs in marketing
- How to maintain player trust through consistent representation
Potential Solutions:
- Update store art and trailers to include all art styles
- Clearly communicate that different levels feature distinct art styles
GROWTH FACTORS
Effective Strategies:
- Leveraging unique game mechanics (controlling levels instead of characters)
- Creating emotional connections through nostalgic art styles
Marketing & Acquisition:
- Showcasing visual diversity in social media posts
- Engaging with community feedback to improve marketing materials
- Utilizing wishlist features on distribution platforms
Monetization & Product:
- Multi-platform release (PC, Mac, Switch) expands market reach
- Strong product-market fit indicated by positive user reactions to art diversity
User Engagement:
- Responding to comments to build community trust
- Implementing user suggestions (e.g. updating trailers based on feedback)
- Creating nostalgia through references to beloved media (Adventure Time, Bob's Burgers)