Home/r/IndieDev/2025-06-27/#3186
1054

So... I accidentally made a game about a flippin' brick phone. Do you have any suggestions what cool features I could add?

r/IndieDev
6/26/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/app/3826670/Game DistributionPlatform for game publishing and sales

USER NEEDS

Pain Points:

  • Lack of engaging mechanics in the core gameplay
  • Need for more personality and humor in the game
  • Desire for nostalgic elements related to classic phones

Problems to Solve:

  • How to make the phone character more interactive and fun
  • How to incorporate classic phone features into gameplay
  • How to add replay value through unlockables and minigames

Potential Solutions:

  • Add phone vibration mechanics for chaos and unpredictability
  • Implement classic games like Snake, Bounce, and Space Impact as minigames
  • Include story elements through text messages and voicemails
  • Add phone customization options (cases, ringtones, wallpapers)
  • Create levels themed around phone hazards (water, toilets, charging stations)

GROWTH FACTORS

Effective Strategies:

  • Leveraging nostalgia and humor to create viral appeal
  • Incorporating community suggestions into development
  • Targeting streamers for increased visibility

Marketing & Acquisition:

  • Using Reddit for community feedback and hype building
  • Implementing Twitch integration for audience interaction during streams
  • Creating shareable moments (e.g., phone dancing, destruction physics) for social media

Monetization & Product:

  • Potential for in-game currency system for cosmetic unlocks
  • Adding replay value through multiple phone models with different abilities
  • Ensuring product-market fit by focusing on meme-worthy physics and nostalgia

User Engagement:

  • Actively responding to community suggestions on Reddit
  • Planning developer-to-player messaging system for live interactions
  • Encouraging user-generated content through customization options