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SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Playstore | https://play.google.com/store | App Store | Platform for publishing Android apps |
USER NEEDS
Pain Points:
- Bugs in first published games
- Difficulty in realizing game development dreams quickly
Problems to Solve:
- Publishing a game on Playstore
- Developing a game within a short timeframe (45 days)
Potential Solutions:
- Using Playstore as a publishing platform
- Rapid game development techniques
GROWTH FACTORS
Effective Strategies:
- Rapid development cycles (45 days from idea to launch)
Marketing & Acquisition:
- Community engagement on platforms like Reddit (r/IndieDev)
Monetization & Product:
- Launching MVP with known bugs but focusing on ownership pride
User Engagement:
- Responding to comments to build rapport (e.g., thanking users for trying the game)
- Sharing milestones to inspire others