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I’m struggling to come up with animal part abilities that feel right. Here’s what I have so far.
r/IndieDev
6/26/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
None mentioned | N/A | N/A | N/A |
USER NEEDS
Pain Points:
- Difficulty designing consistent and logical abilities for animal body parts in a game
- Uncertainty about appropriate effects for certain parts (e.g. peacock tail)
- Balancing gameplay mechanics with thematic coherence
Problems to Solve:
- Assigning meaningful abilities to all animal body parts
- Ensuring part abilities align with animal characteristics
- Creating a balanced breeding system with randomized traits
Potential Solutions:
- Using Tier Zoo YouTube channel for animal ability inspiration
- Implementing proximity-based effects (e.g. peacock tail boosting nearby animals)
- Incorporating RNG elements for replayability while maintaining thematic consistency
GROWTH FACTORS
Effective Strategies:
- Community-driven idea generation for feature development
- Leveraging existing educational content (e.g. Tier Zoo) for product inspiration
Marketing & Acquisition:
- Sharing development progress on platforms like Reddit for feedback and visibility
- Engaging with niche communities (e.g. r/IndieDev) for targeted outreach
Monetization & Product:
- Focusing on replayability through randomized breeding mechanics
- Balancing thematic coherence with gameplay mechanics for better product-market fit
User Engagement:
- Actively responding to community suggestions in comment threads
- Incorporating user feedback into development process (e.g. considering proximity effects)
- Creating shareable creature concepts that spark user imagination