Home/r/IndieDev/2025-06-26/#3009
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We hit 4,000 wishlists in a week - here’s what worked for us (and what didn’t)

r/IndieDev
6/25/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.comGame Distribution PlatformSteam events, wishlist tracking, page analytics
AlphaBetaGamerhttps://www.youtube.com/@AlphaBetaGamerYouTube ChannelFeatures indie games in curated events
Hitmarkerhttps://www.linkedin.com/company/hitmarker/LinkedIn InfluencerLarge follower base but low conversion for wishlists
survivalhorrors.comhttp://survivalhorrors.comGaming News SiteTwitter promotion for horror games
How to Market a Game (HTMAG)https://howtomarketagame.comMarketing ResourceDiscord community and event calendar for Steam developers
HTMAG Event Calendarhttps://docs.google.com/spreadsheets/d/1NGseGNHv6Tth5e_yuRWzeVczQkzqXXGF4k16IsvyiTE/edit?gid=0Event TrackerGoogle Sheets list of upcoming Steam events

USER NEEDS

Pain Points:

  • Lack of visibility for new Steam pages without external promotion
  • Difficulty in gaining initial traction and wishlists
  • Social media marketing (e.g., Twitter, LinkedIn) often yields low returns
  • Mental exhaustion from "shouting into the void" on social platforms
  • Uncertainty about effective marketing strategies for indie games
  • Challenges in identifying and reaching relevant influencers/streamers

Problems to Solve:

  • How to effectively launch a Steam page to maximize wishlists
  • How to increase Click-Through Rate (CTR) on Steam event listings
  • How to find and leverage Steam events for visibility
  • How to approach influencers/streamers for game promotion
  • How to optimize Steam capsule art for better conversion

Potential Solutions:

  • Launch Steam page alongside a Steam event for immediate visibility
  • Create a compelling trailer early for promotional use
  • Proactively reach out to influencers/streamers with relevant audiences (e.g., via direct messages)
  • Continuously monitor and tweak Steam capsule art based on CTR metrics
  • Utilize resources like HTMAG Discord and event calendar to find promotion opportunities
  • Focus on platforms with higher conversion (e.g., YouTube, Reddit) over low-return platforms like LinkedIn
  • Participate in curated events like "Games To Get Excited About Fest"

GROWTH FACTORS

Effective Strategies:

  • Leveraging Steam events for massive visibility and high-conversion traffic
  • Collaborating with influencers/YouTubers to drive direct searches and wishlists
  • Iterating on key assets (e.g., capsule art) based on early performance data
  • Focusing marketing efforts on high-ROI platforms (e.g., YouTube, Reddit)

Marketing & Acquisition:

  • Featuring in curated YouTube videos (e.g., AlphaBetaGamer) drives significant wishlists
  • Posting trailers on niche subreddits (e.g., r/IndieGaming, r/HorrorGames) for targeted reach
  • Partnering with genre-specific websites (e.g., survivalhorrors.com) for Twitter promotions
  • Avoiding low-conversion platforms like LinkedIn for wishlist campaigns
  • Building a list of relevant streamers/influencers for outreach

Monetization & Product:

  • Prioritizing trailer development early for promotional flexibility
  • Optimizing Steam page elements (e.g., capsule art) to improve CTR and wishlist rates
  • Aligning game launch timing with major Steam events (e.g., Next Fest)
  • Ensuring product-market fit through genre-specific promotion (e.g., horror games targeting horror communities)

User Engagement:

  • Engaging with communities on Reddit and Discord for support and feedback
  • Sharing transparent post-mortems to build trust and community goodwill
  • Participating in developer forums (e.g., HTMAG Discord) to share insights and event reminders
  • Encouraging user interaction by responding to comments and questions