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Home/r/IndieDev/2025-06-18/#2605
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3 years of hard work and we are finally ready to release! It was a wild trip.

r/IndieDev
6/18/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/app/2485430/Bullets__Brains/Game Distribution PlatformDigital game distribution, community features, wishlist functionality
Unityhttps://unity.com/Game Engine3D game development, cross-platform support, asset store

USER NEEDS

Pain Points:

  • Difficulty in game name visibility
  • Need for longer title screen duration

Problems to Solve:

  • Making game name more prominent
  • Balancing fast-paced gameplay with information delivery

Potential Solutions:

  • Extending title screen duration
  • Improving pacing to allow information digestion

GROWTH FACTORS

Effective Strategies:

  • Building cross-platform presence
  • Leveraging indie developer community

Marketing & Acquisition:

  • Steam wishlist campaign
  • Cross-platform release strategy

Monetization & Product:

  • Focus on smooth gameplay and visuals
  • First-time 3D game development experience

User Engagement:

  • Community interaction through comments
  • Showcasing game development journey