Home/r/IndieDev/2025-06-16/#2376
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Is launching during the Steam sale a bad idea?

r/IndieDev
6/16/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/Game Distribution PlatformGame sales, discounts, events, wishlists, front page visibility

USER NEEDS

Pain Points:

  • Getting lost in sea of games during Steam sales
  • Lack of visibility for new releases during major events
  • Difficulty standing out against discounted AAA titles

Problems to Solve:

  • Maximizing game visibility and sales potential
  • Timing release for optimal exposure
  • Balancing launch timing with marketing efforts

Potential Solutions:

  • Launching outside of major sales events
  • Building media presence before launch
  • Using Steam's 14-day new release period
  • Applying strategic discounts post-launch

GROWTH FACTORS

Effective Strategies:

  • Launching during high-traffic events like Steam Next Fest
  • Building media presence and marketing campaigns
  • Applying strategic discounts to trigger wishlist emails

Marketing & Acquisition:

  • Consistent social media marketing (TikTok, YouTube)
  • Leveraging Steam's new release visibility period
  • Targeting niche audiences with focused marketing

Monetization & Product:

  • Applying 20%+ discounts to trigger wishlist emails
  • Using major updates to refresh game visibility
  • Balancing launch timing with discount strategy

User Engagement:

  • Building wishlist momentum pre-launch
  • Creating engaging gameplay content
  • Maintaining consistent marketing efforts