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I need some feedback on the capsule art. Looking at this sketch, what kind of game do you think it is? Also which version do you like more - light one or dark one? Thanks! :)
r/IndieDev
6/16/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
[No SaaS tools mentioned] | [No SaaS tools mentioned] | [No SaaS tools mentioned] | [No SaaS tools mentioned] |
USER NEEDS
Pain Points:
- Difficulty choosing between light and dark capsule versions
- Need for clear visual hierarchy and composition
- Desire for better integration of game title with capsule art
Problems to Solve:
- Creating engaging capsule art that attracts clicks
- Balancing visual elements for maximum impact
- Maintaining suspense while providing enough context
Potential Solutions:
- Adding game title early in design process
- Adjusting lighting and composition for better focus
- Iterating on character design for clarity
GROWTH FACTORS
Effective Strategies:
- Creating engaging visual content to attract attention
- Building suspense and mystery to generate interest
- Iterating based on community feedback
Marketing & Acquisition:
- Using capsule art as a marketing tool to attract potential players
- Leveraging community feedback for design improvements
Monetization & Product:
- Balancing visual elements for maximum impact and engagement
User Engagement:
- Encouraging community participation through feedback requests
- Building anticipation through gradual information release