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Home/r/IndieDev/2025-06-04/#2144
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Developers, would you buy your game? Why?

r/IndieDev
6/3/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
[No SaaS tools mentioned][No SaaS tools mentioned][No SaaS tools mentioned][No SaaS tools mentioned]

USER NEEDS

Pain Points:

  • Lack of motivation when working on games in genres they're not passionate about
  • Difficulty balancing personal interest with market demand
  • Struggling to maintain motivation during long development cycles

Problems to Solve:

  • Finding the right balance between personal passion and market viability
  • Maintaining motivation throughout game development
  • Creating games that developers themselves would enjoy playing

Potential Solutions:

  • Focusing on genres that developers are personally passionate about
  • Building games that solve personal gaming needs
  • Creating games that developers would personally buy and play

GROWTH FACTORS

Effective Strategies:

  • Building games that solve personal gaming needs
  • Creating games that developers would personally buy and play

Marketing & Acquisition:

  • [No specific marketing methods mentioned]

Monetization & Product:

  • [No specific pricing or monetization strategies mentioned]

User Engagement:

  • [No specific community building techniques mentioned]