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Home/r/IndieDev/2025-05-29/#1391
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Setting realistic expectations for my first game

r/IndieDev
5/29/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
RemindMeBothttps://www.reddit.com/r/RemindMeBotReminder ServiceAutomated reminders for Reddit posts/comments

USER NEEDS

Pain Points:

  • Long development cycles for complex games
  • Difficulty in estimating realistic release dates
  • Managing community expectations and hype

Problems to Solve:

  • Balancing feature scope with development time
  • Maintaining motivation during long development periods
  • Keeping community engaged over extended timelines

Potential Solutions:

  • Setting realistic milestones and release dates
  • Implementing early access or incremental releases
  • Building community through regular updates and engagement

GROWTH FACTORS

Effective Strategies:

  • Building community engagement through regular updates
  • Leveraging social media and Reddit for organic growth
  • Creating hype and anticipation through early announcements

Marketing & Acquisition:

  • Utilizing Reddit communities for organic promotion
  • Encouraging wishlists and pre-registrations
  • Creating shareable content to generate buzz

Monetization & Product:

  • Implementing early access model for revenue generation
  • Balancing feature scope with development capacity
  • Managing community expectations through transparent communication

User Engagement:

  • Using automated reminder services to maintain community interest
  • Encouraging community participation through comments and discussions
  • Creating shareable content that encourages organic promotion