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Home/r/IndieDev/2025-05-28/#1188
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Step based procedural generation above 60fps

r/IndieDev
5/27/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Unreal Enginehttps://www.unrealengine.comGame DevelopmentHigh performance 3D game engine
Unityhttps://unity.comGame DevelopmentCross-platform game engine

USER NEEDS

Pain Points:

  • Struggling to reach 60 fps in game development
  • Difficulty optimizing game performance
  • Challenges with procedural generation and frame rates

Problems to Solve:

  • Improving game performance and frame rates
  • Optimizing game engines for better performance
  • Balancing visual quality with performance

Potential Solutions:

  • Adjusting engine settings and scalability
  • Optimizing procedural generation algorithms
  • Implementing visibility culling and object pooling

GROWTH FACTORS

Effective Strategies:

  • Building engaging game experiences
  • Optimizing performance for different hardware
  • Implementing procedural generation for infinite content

Marketing & Acquisition:

  • Showcasing game performance improvements
  • Demonstrating technical achievements
  • Building community through Reddit engagement

Monetization & Product:

  • Balancing visual quality with performance
  • Implementing player choice in game features
  • Optimizing for different platforms and hardware

User Engagement:

  • Encouraging community feedback and suggestions
  • Showcasing development progress
  • Building anticipation through regular updates