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Home/r/IndieDev/2025-05-25/#824
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Zero-budget trailer — does it make you want to play?

r/IndieDev
5/24/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
DaVinci Resolvehttps://www.blackmagicdesign.com/products/davinciresolveVideo EditingProfessional-grade editing software
Steamhttps://store.steampowered.comGame DistributionDigital distribution platform

USER NEEDS

Pain Points:

  • Need for clear game mechanics demonstration
  • Desire for better trailer pacing and transitions
  • Need for more engaging visual storytelling

Problems to Solve:

  • Making game mechanics and features clear to potential players
  • Creating engaging trailers with limited resources
  • Building anticipation for game release

Potential Solutions:

  • Longer trailer format with clearer narrative flow
  • Improved visual transitions and pacing
  • Showcasing unique game features and mechanics

GROWTH FACTORS

Effective Strategies:

  • Leveraging community feedback for product improvement
  • Building anticipation through teaser content

Marketing & Acquisition:

  • Utilizing Reddit communities for early feedback and exposure
  • Creating engaging trailer content to attract potential players

Monetization & Product:

  • Emphasizing unique game features to differentiate from competitors
  • Building strong community engagement through open feedback channels

User Engagement:

  • Encouraging community feedback and participation
  • Building anticipation through teaser content and updates