1277
I quit my job 7 months ago to make a game about a monkey driving a mail truck rigged with explosives.
r/IndieDev
5/23/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Steam | https://store.steampowered.com/app/3745310/DEADLINE_DELIVERY/ | Game Distribution Platform | Wishlist feature, game storefront, community engagement |
Tumblr | http://good1studios.com/ | Blogging Platform | Devblog updates, community interaction |
Discord | http://good1studios.com/ | Communication Platform | Community building, real-time updates |
USER NEEDS
Pain Points:
- Desire for more engaging and visually appealing game trailers
- Need for clearer communication about game features and mechanics
- Frustration with lack of information about release dates
Problems to Solve:
- Creating more impactful and satisfying explosion effects
- Improving sense of weight and impact in gameplay
- Enhancing visual feedback for game events
Potential Solutions:
- Adding more detailed visual effects
- Implementing camera adjustments to focus on key moments
- Providing clearer information about game features and release timeline
GROWTH FACTORS
Effective Strategies:
- Building community through wishlist campaigns
- Leveraging multiple platforms for updates and engagement
- Encouraging early adoption through wishlist notifications
Marketing & Acquisition:
- Using Reddit for community engagement and feedback
- Creating visually appealing trailers to generate interest
- Utilizing wishlist features on distribution platforms
Monetization & Product:
- Prioritizing cross-platform releases for broader market reach
- Implementing multiplayer features to increase engagement
- Developing localized voice chat for enhanced social interaction
User Engagement:
- Maintaining active devblogs for regular updates
- Building community through Discord and other platforms
- Encouraging wishlisting for early notification of releases