12 of 56
Home/r/indiehackers/#7903
22

found a good way to research competitor paywalls

r/indiehackers
8/15/2025

Content Summary

The post discusses using Screensdesign to research competitor paywalls, especially for indie developers who need to understand effective pricing and monetization strategies. The author shares this tool after watching a video by Adam Lyttle, highlighting its usefulness in analyzing app flows and pricing models. Comments suggest the value of such tools, with some asking for similar options for web platforms and emphasizing the importance of combining research with real testing.

Opinion Analysis

Mainstream opinion is that tools like Screensdesign are valuable for indie developers to learn from competitors and improve their own paywall designs. Many agree that understanding how others structure pricing and trials is crucial for success. However, there's a debate on whether simply copying what looks good is enough or if real testing is needed. Some commenters also highlight the importance of community sharing and learning from influencers like Adam Lyttle. There's no strong conflict, but a general consensus that research should be paired with experimentation.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Screensdesignhttps://www.screensdesign.comApp Paywall ResearchAllows users to study mobile paywalls, pricing, trials, and upgrades. Useful for indie developers looking to understand best practices.

USER NEEDS

Pain Points:

  • Indie developers struggle with designing effective paywalls and pricing models.
  • Lack of data-driven insights into competitor strategies.

Problems to Solve:

  • How to create effective paywalls that maximize revenue.
  • Understanding how other apps handle trials, upgrades, and pricing.

Potential Solutions:

  • Using tools like Screensdesign to analyze competitor paywalls.
  • Pairing research with A/B testing in their own apps to optimize conversion.

GROWTH FACTORS

Effective Strategies:

  • Leveraging competitor research to improve product design and monetization.
  • Combining insights from tools with real-world testing.

Marketing & Acquisition:

  • Sharing useful tools and resources within communities (e.g., Indie Hackers).
  • Influencers like Adam Lyttle can drive awareness and adoption.

Monetization & Product:

  • Paywall design is a critical lever for revenue growth.
  • Indie developers benefit from avoiding guesswork by studying proven examples.

User Engagement:

  • Community sharing and discussion (e.g., Reddit) help spread knowledge about useful tools.
  • Engaging with content creators like Adam Lyttle builds trust and credibility.