Content Summary
Opinion Analysis
Mainstream opinion leans toward building a minimal viable product first and validating with real users, rather than relying solely on pre-development feedback. Many users reference Steve Jobs' quote that 'customers don't know what they want until you show it to them' to justify building first. However, there is also strong support for validating ideas when the development timeline is longer than a month. A key debate centers around the reliability of user feedback—some argue that people often overstate interest and won't follow through with payment. Others emphasize the importance of testing with real users to see actual behavior. There is consensus that building a niche product and expanding gradually is a safer strategy than launching too broadly.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Feedplain | https://feedplain.com | Feedback Tool | Enables builders to ask for feedback and reward users for it |
FitCirclx | https://www.fitcirclx.com | Pre-launch Marketing | Pre-launch website for gathering feedback and early users |
USER NEEDS
Pain Points:
- Difficulty in getting valuable feedback for SaaS ideas
- Users may say they want a product but don't follow through with payment
- Lack of audience or early users for new builders
- Uncertainty about whether to build first or validate first
Problems to Solve:
- How to validate a product idea effectively
- How to get early feedback and users
- How to determine if users will actually pay for a solution
- Balancing speed of development with market validation
Potential Solutions:
- Build a minimal viable product (MVP) and test with real users
- Use pre-launch websites to gather interest and feedback
- Offer incentives for feedback (e.g., payments or rewards)
- Focus on niches with proven demand before expanding
- Leverage personal or growing audiences for early validation
GROWTH FACTORS
Effective Strategies:
- Start with a niche market and expand gradually
- Build a minimalistic MVP to test core assumptions
- Engage with early adopters and iterate based on their feedback
- Combine pre-launch marketing with live feedback loops
Marketing & Acquisition:
- Use social media platforms (e.g., X/Twitter) to build an audience from scratch
- Post in communities like Indie Hackers to attract early adopters
- Launch a pre-launch landing page to gauge interest
- Share progress and engage with potential users publicly
Monetization & Product:
- Monetize through transaction fees, ads, or service add-ons instead of subscriptions
- Focus on solving a real problem that users are willing to pay for
- Validate monetization assumptions separately from usage validation
- Use a freemium model where core features are free and premium features unlock revenue
User Engagement:
- Create platforms where users can give and receive feedback
- Encourage community interaction among early users and builders
- Use storytelling and consistent updates to build anticipation
- Engage in 1:many communication (posting) to reach wider audiences