Content Summary
Opinion Analysis
Mainstream opinion seems to be positive, with many users praising the concept, UI, and the fact that it's free. Most comments focus on improving the user experience, especially the color selection interface. There is a general consensus that adding features like multiplayer, leaderboards, and more gamemodes would enhance the game. Some debate exists around whether certain features (like zooming in on the color wheel) might make the game too easy, while others argue that the challenge should remain focused on accurate color matching. There is also discussion about implementing more challenging modes, such as time-limited guessing or color name guessing. Overall, the community supports the project and encourages continued development.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
ColorGuessr | https://apps.apple.com/lt/app/colorguessr/id6749795855 | Mobile Game | A free color-based geoguessr game where users guess a color on a color wheel. It is currently only available on iOS. |
USER NEEDS
Pain Points:
- Difficulty in accurately selecting colors due to touch input limitations.
- Lack of visibility when selecting colors, as the finger covers the selected area.
- No public leaderboard or multiplayer mode for competition.
- Limited gamemodes and features.
Problems to Solve:
- Improve user interaction with the color selection interface.
- Add competitive elements like multiplayer and leaderboards.
- Expand the variety of gameplay modes and challenges.
- Provide more feedback and visual aids during color selection.
Potential Solutions:
- Implement a floating preview window or bubble to show the selected color.
- Introduce challenge modes such as time-limited guessing or RGB slider controls.
- Add gamemodes like grayscale or color name guessing.
- Include statistics tracking and high score lists.
GROWTH FACTORS
Effective Strategies:
- Leveraging community feedback to improve the product iteratively.
- Adding new gamemodes and features based on user suggestions.
- Building a loyal user base through continuous development and updates.
Marketing & Acquisition:
- Sharing the app on social media and platforms like Instagram.
- Getting featured on software curation sites like 'Software on the web'.
- Engaging with communities like r/SideProject for visibility.
Monetization & Product:
- The app is currently free, with potential for future monetization.
- Focused on user experience and core gameplay rather than immediate profit.
- Planning to expand to Android in the future, which could increase user reach.
User Engagement:
- Encouraging user feedback and incorporating it into product development.
- Creating a sense of community through discussions and feature requests.
- Offering different gamemodes to keep users engaged over time.