17
I just released my indie game on Android — each level brings something new!
r/SideProject
6/28/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
No SaaS tools mentioned | N/A | N/A | N/A |
USER NEEDS
Pain Points:
- Platform exclusivity (Android only) causing frustration
Problems to Solve:
- Making the game accessible on multiple platforms
Potential Solutions:
- Developing a browser version (mentioned as in approval process)
GROWTH FACTORS
Effective Strategies:
- Releasing on multiple platforms to expand reach
Marketing & Acquisition:
- Announcing releases on relevant communities (e.g., r/SideProject)
Monetization & Product:
- Continuous content updates (each level brings something new)
User Engagement:
- Responding to user feedback in comments (addressing platform concerns)