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Turning Electrical Physics Simulation Software Into A Game - Today I Released My Biggest Update To Date
r/SideProject
6/25/2025
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Power Network Tycoon | https://store.steampowered.com/app/2429930/Power_Network_Tycoon/ | Simulation Game | Electrical physics simulation in city building environment |
Avocavo | https://avocavo.app | Meal Planning App | Community-based recipe/cooking application (beta) |
USER NEEDS
Pain Points:
- Difficulty balancing realism with accessibility in simulation games
- Protection systems becoming useless when instant build/repair is enabled
- Making complex engineering concepts understandable for general audience
Problems to Solve:
- Creating an educational tool for power engineering concepts
- Developing realistic electrical physics simulations
- Balancing game mechanics with technical accuracy
Potential Solutions:
- Simplifying complex systems for broader audience
- Positioning as educational tool for engineering students
- Gradual introduction of complex mechanics through gameplay
GROWTH FACTORS
Effective Strategies:
- Combining professional expertise with hobby development
- Targeting niche professional communities (e.g. electrical engineers)
Marketing & Acquisition:
- Sharing on specialized subreddits (r/SideProject)
- Leveraging Steam platform for game distribution
- Using personal project websites for direct traffic
Monetization & Product:
- Premium game pricing model (Steam)
- Focusing on product completeness for "satisfying finish"
- Exploring educational sector applications
User Engagement:
- Developer interaction in comment threads
- Community feedback integration in development
- Positioning as potential training tool for professionals