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Home/r/SideProject/2025-06-02/#1909
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I spent 1 year solo-building a free board game tool after paywalls ruined my passion project. (300+ cards, prototyping, offline, no-code)

r/SideProject
6/2/2025

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Mint Noteshttps://store.steampowered.com/app/3007420/Mint_Notes/Board Game PrototypingFree digital sandbox for prototyping board games, paper-like speed, no-code, offline, 300+ cards, rapid prototyping, optional premium features like AI, Steam Workshop, board templates, AI bots, online multiplayer

USER NEEDS

Pain Points:

  • Frustration with subscription paywalls limiting access to tools
  • Time wasted updating paper card copies
  • Complexity of tools like Tabletop Simulator for solo playtesting
  • Desire for faster prototyping that feels like writing on paper

Problems to Solve:

  • Need for free, accessible board game prototyping tools
  • Desire for rapid digital prototyping that feels like paper
  • Demand for offline capabilities and no-code solutions

Potential Solutions:

  • Free digital sandbox for board game prototyping
  • Optional premium features like AI, Steam Workshop, board templates, AI bots, online multiplayer
  • One-time purchase model instead of subscriptions

GROWTH FACTORS

Effective Strategies:

  • Building a free core product to attract users
  • Offering optional premium features for monetization
  • Focusing on solving specific user pain points

Marketing & Acquisition:

  • Leveraging Steam platform for distribution
  • Building community around the product

Monetization & Product:

  • Free core product with optional premium features
  • One-time purchase model for premium features
  • Expanding features based on community demand

User Engagement:

  • Providing a free, accessible core product
  • Building community features like Steam Workshop
  • Offering AI-powered enhancements