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What do you think of this game I'm making?

r/IndieDev
8/15/2025

Content Summary

The post is from an indie developer sharing a game they're working on. The game features a mix of elements resembling Pokémon and other action games, but it has received mixed feedback. Many users commented on the excessive bloom effect, large UI, inconsistent art style, and lack of polish. Some praised the character movement and initial concept, while others warned about potential legal issues with similar games. The developer is actively listening to feedback and planning to make adjustments, such as reducing bloom, refining the UI, and improving the art style. They also shared a Steam link for the game, indicating they're looking for support and engagement from the community.

Opinion Analysis

Mainstream opinion appears to be that the game has potential but needs significant improvements in art style, UI design, and visual polish. Many users agree that the bloom effect is too intense and the UI is too large. There is some debate about whether the game is too similar to Palworld or Pokémon, with some suggesting it could be more original. A few users appreciate the retro-style visuals and unique approach, but most feel the game needs more refinement before it can be considered polished. There are also conflicting opinions on whether the game should focus on shooting mechanics or explore alternative gameplay systems. Overall, the community encourages the developer to keep improving and stay true to their vision while addressing the technical and aesthetic issues raised.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Not mentionedN/AN/AN/A

USER NEEDS

Pain Points:

  • Over-exposed lighting and excessive bloom effects
  • Large, cluttered UI that takes up too much screen space
  • Inconsistent art style with mismatched assets
  • Lack of polish and visual coherence
  • Potential legal issues due to similarities with other games

Problems to Solve:

  • Improve the game's visual consistency and polish
  • Adjust UI size for better gameplay experience
  • Refine lighting and post-processing effects
  • Develop a more unique and cohesive art style
  • Address concerns about originality and potential copyright issues

Potential Solutions:

  • Tone down bloom and adjust lighting settings
  • Reduce UI size and improve layout
  • Hire an artist to create a consistent visual style
  • Focus on unique creature designs and gameplay mechanics
  • Work on improving the overall polish and presentation of the game

GROWTH FACTORS

Effective Strategies:

  • Listening to feedback and iterating based on user input
  • Engaging with the community and responding to comments
  • Building a strong vision and staying true to the game's identity
  • Continuously updating the game with free content over time

Marketing & Acquisition:

  • Sharing the game on platforms like Steam and Reddit
  • Leveraging social media and online communities for visibility
  • Encouraging word-of-mouth promotion through positive user experiences

Monetization & Product:

  • Offering free updates to maintain player interest
  • Focusing on creating a unique and engaging gameplay experience
  • Emphasizing long-term development and continuous improvement

User Engagement:

  • Actively responding to user feedback and making changes accordingly
  • Building a loyal fanbase through transparency and communication
  • Creating a sense of community around the game's development process