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People didn’t like our level up UI, so we updated it. Is this better?

r/IndieDev
8/15/2025

Content Summary

The post discusses a UI update for a cozy town-building game called Spiritstead. The developer received feedback that the original level-up UI didn't fit the game's aesthetic, so they updated it. The community provided mixed reactions, with some suggesting improvements like adjusting the color scheme, increasing text size, and optimizing the layout for better visibility. The developer is considering these suggestions and is open to further changes.

Opinion Analysis

Mainstream opinion seems to lean towards the new UI being an improvement, but there are several points of debate. Many users believe the black color feels too harsh and doesn't fit the game's cozy aesthetic. There is also concern about the readability of the text on console platforms like the Switch. Some users prefer the old UI for its simplicity and clarity, while others feel the new version is more visually appealing. A common suggestion is to add more color or a frame to the UI to make it stand out from the background and avoid the 'black hole' effect. Overall, the discussion highlights the importance of balancing aesthetics with functionality in UI design.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
[No specific SaaS tools mentioned]N/AN/AN/A

USER NEEDS

Pain Points:

  • The previous UI did not fit the game's aesthetic
  • The new UI's black color felt too harsh and contrasted with the game's cozy style
  • Text size was too small for readability on consoles like Switch
  • The UI layout was not optimized for visibility and information clarity

Problems to Solve:

  • Improve UI aesthetics to match the game's theme
  • Enhance text readability across different platforms
  • Optimize UI layout for better user experience
  • Address concerns about the black void-like appearance of the UI

Potential Solutions:

  • Adjust the UI to have a more colorful or transparent background
  • Use a frame or border to separate the UI from the background
  • Increase font size for better visibility
  • Add customization options for users to choose their preferred UI style

GROWTH FACTORS

Effective Strategies:

  • Engaging with the community for feedback and iterating based on it
  • Listening to user suggestions and incorporating them into future updates
  • Balancing aesthetics with usability in UI design

Marketing & Acquisition:

  • No direct marketing strategies mentioned, but community engagement is key for indie developers

Monetization & Product:

  • Not directly related to monetization, but a good UI can improve user satisfaction and retention
  • Focus on creating a cohesive visual identity that aligns with the game's theme

User Engagement:

  • Actively responding to user feedback and showing willingness to make changes
  • Encouraging community participation by allowing users to suggest improvements