Home/r/IndieDev/2025-08-02/#game-review-boost-strategy
68

Uhh... so my game somehow got 69 reviews and turned "Very Positive"... how the hell do I get to "Overwhelmingly Positive"? 😰

r/IndieDev
8/1/2025

Content Summary

An indie game developer shares their excitement over reaching 69 reviews and a 'Very Positive' rating on Steam. They are curious about how to achieve the higher 'Overwhelmingly Positive' rating, which requires more reviews and a higher percentage of positive feedback. The community offers advice, encouragement, and perspective, emphasizing that even 69 reviews is a significant achievement for a free game.

Opinion Analysis

Mainstream opinion supports the idea that 69 reviews is already a huge success, especially for a free game. Many commenters encourage the developer to be proud of their progress and focus on maintaining quality rather than chasing a specific rating. Some suggest that the 'Overwhelmingly Positive' label is an extremely high standard and not necessary for success. A few comments express disagreement, suggesting that aiming for higher ratings can still be motivating. Overall, the discussion reflects a supportive and encouraging community focused on celebrating small wins and long-term growth.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
(No specific SaaS tools mentioned in the post or comments)---

USER NEEDS

Pain Points:

  • Struggling to reach the 'Overwhelmingly Positive' rating on Steam
  • Feeling pressure to meet high review thresholds
  • Difficulty in being satisfied with positive feedback

Problems to Solve:

  • How to increase game reviews and maintain a high positive rating
  • How to manage expectations and celebrate small wins
  • How to grow an audience and community for an indie game

Potential Solutions:

  • Encourage more players to leave reviews
  • Focus on improving the game quality to sustain positive feedback
  • Build a community around the game through social media and engagement

GROWTH FACTORS

Effective Strategies:

  • Leveraging free distribution to gain initial user base and reviews
  • Building a loyal community through engagement and responsiveness
  • Focusing on quality to maintain positive ratings and user satisfaction

Marketing & Acquisition:

  • Utilizing word-of-mouth and organic growth from player enthusiasm
  • Engaging with potential users on platforms like Reddit

Monetization & Product:

  • Offering a free game to attract players and build a foundation for future monetization
  • Prioritizing user experience and game quality to ensure long-term success

User Engagement:

  • Actively responding to user feedback and comments
  • Creating a sense of community and connection with players