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Wrote a new enemy spawner logic, the audio manager definitely doesn’t like that 👾
r/IndieDev
7/21/2025
Content Summary
The author, u/Kleanup-Games, shared a post on r/IndieDev about implementing a new enemy spawner logic in their game. They mentioned that the audio manager is having issues with this new logic. The post does not contain any specific SaaS tools, user needs, or business growth factors related to SaaS.
Opinion Analysis
The post does not contain any comments or differing viewpoints. The main opinion is the author's experience with the new enemy spawner logic causing issues with the audio manager. There are no conflicting or controversial opinions present.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Not mentioned in the post | Not mentioned in the post | Not mentioned in the post | Not mentioned in the post |
USER NEEDS
Pain Points:
- Audio manager issues with new enemy spawner logic
Problems to Solve:
- Ensuring compatibility between new game logic and existing systems
Potential Solutions:
- Not specified in the post
GROWTH FACTORS
Effective Strategies:
- Not applicable to this post
Marketing & Acquisition:
- Not applicable to this post
Monetization & Product:
- Not applicable to this post
User Engagement:
- Not applicable to this post