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Which one do you like the most?

r/IndieDev
7/21/2025

Content Summary

The post discusses options for field of view masking in a top-down shooter game. Users are asked to choose between three variants, with most preferring options 2 or 3 due to less distraction and better visual consistency.

Opinion Analysis

The mainstream opinion favors options 2 and 3, primarily due to the grid in option 1 being distracting. There is a consensus that the grid is not visually appealing. Some users suggest combining elements of options 2 and 3 for a better experience. Conflicting opinions are minimal, with some users preferring the third option for its unique features.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
None mentionedNone mentionedNone mentionedNone mentioned

USER NEEDS

Pain Points:

  • Grid in option 1 is distracting
  • Bright items not in view can distract players

Problems to Solve:

  • Choosing the best looking variant for field of view masking
  • Ensuring the game environment is not distracting

Potential Solutions:

  • Option 2 or 3 without grid but with dark furniture

GROWTH FACTORS

Effective Strategies:

  • None mentioned

Marketing & Acquisition:

  • None mentioned

Monetization & Product:

  • None mentioned

User Engagement:

  • None mentioned