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Home/r/IndieDev/2025-07-21/#thief-class-evolution-chart-update
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Thief class evolution chart update

r/IndieDev
7/21/2025

Content Summary

The author is discussing the concept of a class evolution tree for a game with 5 base classes aligned with 5 base attributes. The post asks for feedback on the Thief class example and whether different main attributes and base classes should be used.

Opinion Analysis

The mainstream opinion is positive about the concept of the class evolution tree. There is a minor debate about the level limits for class changes, with one commenter suggesting more specificity. No conflicting opinions are present regarding the SaaS tools or business growth factors.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
No SaaS tools mentioned in the post---

USER NEEDS

Pain Points:

  • No specific pain points or needs related to SaaS tools are not mentioned in the post

GROWTH FACTORS

Effective Strategies:

  • No specific strategies related to SaaS business growth are mentioned

Marketing & Acquisition:

  • No marketing or customer acquisition methods related to SaaS are discussed

Monetization & Product:

  • No insights about pricing models, feature development, or product-market fit for SaaS are provided

User Engagement:

  • No community building or user engagement techniques related to SaaS are mentioned