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Old vs new capsule art except I finally hired a professional artist
r/IndieDev
7/21/2025
Content Summary
The author discusses the difference between their original capsule art and a new version created by a professional artist. They mention that the original art had low click-through-rates on Steam, leading them to hire a professional. Comments provide feedback on the art styles and suggest ways to improve visibility and engagement.
Opinion Analysis
The mainstream opinion is that the original capsule art has a unique charm but may not be effective in attracting clicks on Steam. There is a debate on whether to stick with the original style or adopt the professional version for better performance. Most users appreciate the author's art style and suggest ways to enhance it for better results.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
[Not mentioned] | [Not mentioned] | [Not mentioned] | [Not mentioned] |
USER NEEDS
Pain Points:
- Low click-through-rates for original capsule art
- Pixel art perceived as cheap and unprofessional
Problems to Solve:
- Increase visibility and click-through-rates on Steam
- Maintain artistic style while improving professional appearance
Potential Solutions:
- Hire a professional artist for capsule art
- Test new capsule art for better click rates
GROWTH FACTORS
Effective Strategies:
- Experimenting with different capsule art styles
Marketing & Acquisition:
- Utilizing YouTube videos and streamers for promotion
Monetization & Product:
- Focusing on a strong game loop and appealing art style
User Engagement:
- Building a community through engaging content and feedback