71
Made a creepy monster for my horror game... why did I give it so many fingers
r/IndieDev
7/21/2025
Content Summary
A user shares their first post about creating a creepy monster for their horror game, discussing unconventional design choices and the game's lore. Comments praise the design and discuss the game's potential to scare players.
Opinion Analysis
The mainstream opinion is positive, with users appreciating the unique and unconventional design of the monster. There are no conflicting or controversial opinions, but there is a discussion about the effectiveness of the design in scaring players and the game's mechanics.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
None mentioned | None mentioned | None mentioned | None mentioned |
USER NEEDS
Pain Points:
- None specific SaaS related needs mentioned
Problems to Solve:
- Creating unique and unconventional horror game elements
Potential Solutions:
- Using unconventional designs and lore to enhance the horror experience
GROWTH FACTORS
Effective Strategies:
- None mentioned
Marketing & Acquisition:
- None mentioned
Monetization & Product:
- None mentioned
User Engagement:
- None mentioned