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Home/r/IndieDev/2025-07-21/#how-is-the-hit-feedback
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How’s the hit feedback?

r/IndieDev
7/20/2025

Content Summary

The post discusses feedback on hit effects and combat feel in a 2D action-platformer game. Users provide various opinions on visual effects, sound design, and gameplay balance, suggesting improvements for better user experience.

Opinion Analysis

The dominant viewpoint is that the hit effects are too intense and need adjustment. Most users agree on the need for better sound design and visual effects balance. There is a debate on the intensity of visual effects and the importance of sound design. Users also discuss the game's marketing and the importance of wishlists for game development. There is a suggestion for more epic music for boss fights and adjusting enemy health pools. The author appreciates the feedback and is considering changes to improve the game. There is a suggestion for more marketing efforts. The importance of wishlists for game development is highlighted. Conflicting opinions exist on the intensity of visual effects and the need for more engaging sound design. The importance of wishlists for game development is highlighted. Conflicting opinions exist on the intensity of visual effects and the need for more engaging sound design.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
None mentionedNone mentionedNone mentionedNone mentioned

USER NEEDS

Pain Points:

  • Hit feedback feels too busy or distracting
  • Screen shake and visual FX are too strong
  • Enemies get lost in the effects

Problems to Solve:

  • Improving hit feedback satisfaction
  • Balancing visual effects and readability

Potential Solutions:

  • Toning down hit FX
  • Scaling effects based on enemy type
  • Adjusting sound design for more impact
  • Reducing screen shake and white flash timing
  • Enhancing sound design for better impact

GROWTH FACTORS

Effective Strategies:

  • None mentioned

Marketing & Acquisition:

  • None mentioned

Monetization & Product:

  • None mentioned

User Engagement:

  • None mentioned