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How and where do you look for additional inspiration in the course of making a game?
r/IndieDev
7/21/2025
Content Summary
The author shares their struggle with overthinking during game development and seeks advice on sources of inspiration. They mention several resources they use for design, systems, and visual style inspiration. Comments offer practical advice on project management and creative methods.
Opinion Analysis
The mainstream opinion is that structured approaches and practical steps can help overcome creative blocks. There's a debate on the best methods for generating and implementing ideas, with some advocating for structured methods and others for more free-form creative processes.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Game Maker's Toolkit | https://www.youtube.com/channel/UCqJ-Xo29CKyLTjn6z2XwYAw | Design/Systems | Loads of interesting deep dives related to core game design and production |
Level Design Lobby Podcast | https://leveldesignlobby.libsyn.com/ | Design/Systems | Deep dives into systems and design theory from developers across various genres |
GDC Vault | https://gdcvault.com/ | Game Development Resources | Offers a vast library of articles on various game development topics, free version used |
ArtStation | https://www.artstation.com/learning | Visual Art | Large portfolio site for visual inspiration, various design styles |
Fusion | https://devotedfusion.com/ | Visual Art | Freelance board with curated portfolios and assets, navigable and cross-referencable |
https://de.pinterest.com/ | Visual Art | Underrated for atmospheric references, environmental color grading, and game visual cues | |
Behance | https://www.behance.net/ | UI/UX | Great for UI/UX direction and abstract layout ideas |
USER NEEDS
Pain Points:
- Overthinking and self-doubt in the creative process
- Struggling to find the right inspiration and reference materials
**Problems users want to solve]
Potential Solutions:
- [List potential solutions mentioned or implied]
GROWTH FACTORS
Effective Strategies:
- [List identified strategies that contribute to growth]
Marketing & Acquisition:
- [List successful marketing and customer acquisition methods]
Monetization & Product:
- [List insights about pricing, features, or product-market fit]
User Engagement:
- [List community building and user engagement techniques]