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First boss fight I made for my blind ninja roguelite game. Does it look challenging enough and fun?
r/IndieDev
7/21/2025
Content Summary
The author shares their first boss fight for a blind ninja roguelike game, seeking feedback on its challenge and fun factor. Players discuss the game's unique mechanics, potential challenges, and express interest in playtesting. The author invites the community to join their Discord for further testing and feedback.
Opinion Analysis
Analysis of different viewpoints, mainstream opinions, and debates from post and comments in English: The mainstream opinion is positive, with many users expressing interest in the game's unique concept and mechanics. There is a debate about the challenge level, with some users finding it too difficult while others appreciate the challenge. The author's approach to community engagement through Discord is well-received.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
Discord | https://discord.gg/hDS9nb8FQX | Communication | Community building and playtesting platform |
USER NEEDS
Pain Points:
- Difficulty in maintaining player engagement with vision-obscuring mechanics
- Ensuring the game mechanics feel natural and smooth
Problems to Solve:
- Creating a unique gameplay experience for blind combat
- Balancing challenge and fun in the game
Potential Solutions:
- Playtesting on Discord to refine mechanics and player experience
GROWTH FACTORS
Effective Strategies:
- Engaging community through Discord for playtesting and feedback
Marketing & Acquisition:
- Leveraging community interest and feedback for marketing
Monetization & Product:
- Not directly related to SaaS but game development insights can inform SaaS product development
User Engagement:
- Building a community around the game through Discord
- Encouraging user participation in the development process