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Content Summary
A developer shares a shooting animation seeking feedback, admitting they mask animation shortcomings with particles/sound. Comments highlight issues with character sliding, awkward poses, and suggest technical improvements. Some recommend seeking specialized animation community feedback.
Opinion Analysis
Mainstream opinion focuses on technical animation flaws: sliding movement and awkward poses. Controversy exists about appropriate feedback sources - some suggest animation-specific communities while others engage here. Developer shows willingness to iterate based on feedback but receives conflicting suggestions about movement correction approaches.
SAAS TOOLS
SaaS | URL | Category | Features/Notes |
---|---|---|---|
[No SaaS tools mentioned] | - | - | - |
USER NEEDS
Pain Points:
- Poor animation skills needing masking through effects
- Awkward character poses during shooting
- Unnatural sliding movement in animations
Problems to Solve:
- Improving animation quality for character movements
- Creating realistic weapon handling poses
- Eliminating unnatural sliding in motion sequences
Potential Solutions:
- Using particle effects and sound design to compensate for animation limitations
- Adjusting contact points and movement mechanics
- Studying proper aiming poses and weapon handling techniques
GROWTH FACTORS
Effective Strategies:
- [No direct SaaS business strategies mentioned]
Marketing & Acquisition:
- [No marketing methods discussed]
Monetization & Product:
- [No pricing or product-market fit insights]
User Engagement:
- Seeking community feedback through specialized forums
- Engaging in iterative development based on user critiques