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Home/r/IndieDev/2025-07-12/#working-on-my-rts-siege-machine
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Working on my RTS - Siege machine

r/IndieDev
7/12/2025

Content Summary

The post by u/vik_mvp in r/IndieDev showcases a work-in-progress real-time strategy (RTS) game siege machine. The author shares a Steam store link for their game 'StarSim BattleZone', indicating promotional intent. No detailed description or comments beyond the link are provided.

Opinion Analysis

The post primarily serves as a promotional update with no substantive comments for analysis. The single comment from the author only provides a Steam link. No opposing viewpoints or discussions are present. Mainstream opinion cannot be determined due to lack of engagement.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/app/3295350/StarSim_BattleZone/Game DistributionPlatform for game publishing and sales

USER NEEDS

Pain Points:

  • No specific pain points mentioned in the provided content

Problems to Solve:

  • Promoting an indie game
  • Showcasing game development progress

Potential Solutions:

  • Sharing development updates on Reddit
  • Providing Steam link for visibility and wishlists

GROWTH FACTORS

Effective Strategies:

  • Leveraging social platforms for organic promotion

Marketing & Acquisition:

  • Sharing development progress on relevant subreddits (e.g., r/IndieDev)
  • Directly linking to Steam store page for conversions

Monetization & Product:

  • Using established distribution platforms (Steam) for monetization

User Engagement:

  • Engaging community by sharing visual content (gifs/videos)
  • Encouraging wishlists through store links