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Home/r/IndieDev/2025-07-12/#horror-game-alien-creature-feedback
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Do you find this alien creature scary enough for the horror game?

r/IndieDev
7/12/2025

Content Summary

Developer seeks feedback on horror game creature design. Comments discuss the importance of behavioral mechanics over visual design alone. Creator promotes upcoming VR shooter Xenolocus on Steam and YouTube.

Opinion Analysis

Mainstream opinion emphasizes behavior-driven horror over visual design. u/SpiritualMilk argues creature behavior determines scariness more than appearance. Controversy exists about visual design's role - while OP focuses on "ugly" visuals, commenters suggest AI behavior should be priority. Humorous counterpoint from u/lykia1991 questions subjective fear thresholds.

SAAS TOOLS

SaaSURLCategoryFeatures/Notes
Steamhttps://store.steampowered.com/Game DistributionHosting VR shooter game Xenolocus with community features
YouTubehttps://www.youtube.com/Video HostingChannel for game updates and promotions

USER NEEDS

Pain Points:

  • Need to validate horror element effectiveness in game design
  • Uncertainty about creature behavior design impact

Problems to Solve:

  • Creating genuinely scary enemies through behavioral mechanics
  • Establishing creature lore/race identity

Potential Solutions:

  • Focus on enemy AI behavior development
  • Implement contextual creature backstory

GROWTH FACTORS

Effective Strategies:

  • Leveraging Steam platform for game distribution

Marketing & Acquisition:

  • Cross-promotion through YouTube channel
  • Steam store page optimization

Monetization & Product:

  • VR shooter genre positioning
  • Weapon/combat system as key feature

User Engagement:

  • Direct Reddit community interaction
  • Early access promotion through social media